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UX Design | Mobile Food App Concepts
UX Design

Mobile Food App Concepts

iOS & Android App

On-Demand Commerce • Grocery Delivery

About this project

On-Demand Commerce • Grocery Delivery

iOS & Android App
Project deep-dive

Inside the Mobile Food App Concepts project.

📁 UX Design 🏷️ Food delivery, hospitality, consumer mobile 📍 MENA / Global

The brief

This was a UX-design concepts project: a series of mobile food-app interface concepts designed to explore how the food-ordering experience could be reimagined for two specific user contexts — single-user weekday ordering, and multi-user weekend group ordering. The goal was to produce a set of polished, high-fidelity UX concepts that a food-tech founder or product team could use as a starting point for a real-world build, or as a benchmark against an existing product.

Discovery

We started from the patterns that work and the patterns that don't in the leading food-delivery apps. Multi-user ordering is consistently the worst-handled flow in the category — most apps force every user to type their order separately into a shared cart, with no awareness of what others are ordering, no auto-splitting of the bill, and clunky handling of dietary restrictions and modifiers. Solving that flow well would be a real product differentiator.

Strategy

The concepts are built around two principles. First, the single-user ordering flow is optimised for speed of repeat-order — most people order from the same 3-5 restaurants on weekdays, so the home screen should reflect that. Second, group ordering is rebuilt around a shared session: one person creates a group order, others join with a link, everyone sees the cart in real time, dietary preferences are visible, and the split is handled automatically.

Execution

20+ high-fidelity screens covering: onboarding, home, restaurant detail, menu navigation, item customisation, single-user cart, group-order session, real-time multi-user cart, dietary flags, bill split, checkout, post-order tracking, and re-order prompts. Each concept is built in a coherent visual system so they read as a unified product, not isolated screens.

Outcome

The concepts have been used by product teams as a reference point in stakeholder reviews and as a starting set for early-stage food-tech founders evaluating the market. The group-order flow in particular has had the longest legs — it solves a problem most apps in the category still get wrong.

"The Makreate team takes complex product spaces and produces interface concepts that feel like real, shippable products — not portfolio bait. That's the difference." Product Lead — Food-tech consultancy

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